Prototyping
I started with the visual designs of 2D floorplans. I created a simple and intuitive map of the Burke, using minimal colors, fonts, and lines.
Using Blender, I built up. The challenge was to use the right combination of lighting, materials, and varying z-axis heights for visibility at different angles.
The map is in a .USDZ format and is made to be used on an iPhone. This is a screen recording of the minimap opened on my iphone.